Interacting with other leaders is often not as pleasant, though. Most historical strategy games act like nothing before Alexander the Great is even worth mentioning, so the novelty of a Bronze Age setting is refreshing and effective. And on the ground, when battle is joined, period-accurate mud brick houses and simplistic farms remind you just how far back in time we’ve travelled. Everything about this world and this interface radiates personality. Sailing into this unknown causes the edges to visually burn away in a fantastic, subtle effect. Undiscovered areas are covered in a beautiful weathered texture like baked clay, with ancient writing floating across the surface forebodingly. From the lush, hilly valleys of the Peloponnese to the rocky, rugged islands of the Cyclades scattered across the wine-dark sea, every corner is a joy to explore. The map, as I mentioned, is absolutely stunning.The map, as I mentioned, is absolutely stunning. There are also some special, discoverable objectives with unique rewards, like becoming Anax – basically a tribal king – of one of the map’s several geographic areas. Sometimes answering Agamemnon’s call to war can be a bit more trouble than it’s worth. This is a great nod to the source material, and helps further differentiate each campaign – and it’s great that it doesn’t get in the way if you want to pursue a more traditional Total War victory instead. These heroes also have their own dramatic, story-based win conditions called Homeric Victories that walk them through some of the highlights of their role in the Iliad, such as Menelaus having to reclaim Helen and Hector having to make sure the city of Troy does not fall.
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